Struct syntex_syntax::ast::Path  
                   
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pub struct Path {
    pub span: Span,
    pub global: bool,
    pub segments: Vec<PathSegment>,
}A "Path" is essentially Rust's notion of a name; for instance: std::cmp::PartialEq . It's represented as a sequence of identifiers, along with a bunch of supporting information.
Fields
span: Span
                           global: bool
                           A ::foo path, is relative to the crate root rather than current
module (like paths in an import).
segments: Vec<PathSegment>
                           The segments in the path: the things separated by ::.
Trait Implementations
impl Hash for Path[src]
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher1.3.0
Feeds a slice of this type into the state provided.
impl Decodable for Path[src]
impl Encodable for Path[src]
impl Eq for Path[src]
impl PartialEq for Path[src]
fn eq(&self, __arg_0: &Path) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Path) -> bool
This method tests for !=.
impl Clone for Path[src]
fn clone(&self) -> Path
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more